*Random Dance*(2015)

for Computer Generated Sound

Random Dance for Computer Generated Sound (output 001)

Random Dance for Computer Generated Sound (output 002)

Seq 1: init.

Seq 2: Polyphony

Seq 3: Rhythm

Seq 4: Chord

Seq 5: Chord Random Walk

Seq 6: Root Random Walk

Seq 7: Granular Synthesis

Seq 8: Ring Modulation

Seq 9: RM with Random Walk with random gap

Seq 10: Final total Random Walk!

Random Dance is an (microtonal) algorithmic composition played by a computer with an ideal imaginary piano which plays frequencies, not the tuned pitches.

Inspired by the molecular Brownian motion and also by adopting random-walk algorithm in mathematics to the SuperCollider code directly, the computer generates different shapes, colors, and movements of frequency particles each time it is played, which reminds me of dancing gaseous molecules or crazy stars in the intergalactic space. It is made up with 10 movements, or named as “sequences” in the original code. Here I upload two of those, and this is a mono version.

Random Dance for Computer Generated Sound (output 002)

Seq 1: init.

Seq 2: Polyphony

Seq 3: Rhythm

Seq 4: Chord

Seq 5: Chord Random Walk

Seq 6: Root Random Walk

Seq 7: Granular Synthesis

Seq 8: Ring Modulation

Seq 9: RM with Random Walk with random gap

Seq 10: Final total Random Walk!

Inspired by the molecular Brownian motion and also by adopting random-walk algorithm in mathematics to the SuperCollider code directly, the computer generates different shapes, colors, and movements of frequency particles each time it is played, which reminds me of dancing gaseous molecules or crazy stars in the intergalactic space. It is made up with 10 movements, or named as “sequences” in the original code. Here I upload two of those, and this is a mono version.